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Old 01-19-2010, 11:16 AM
Zosimas Zosimas is offline
Join Date: May 2007
Posts: 3
Smile [SOLVED] Direct3d: Render 2Dimage with a shader

At the first step of my program, I use 'RenderToSurface' technique
to draw my scene to a texture.
At the second step, I want to draw this texture to the screen with the
use of a pixel shader effect.

I tried 'Sprites' but the shader has no effect on my image.

Any idea?

Last edited by Zosimas; 01-20-2010 at 11:11 AM. Reason: Solved
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