|
|
- Use of DirectX
- DX9 gone crazy
- A Bug in Direct Input?
- Accessing DirectX9 Direct3D VB.Net Samples
- show Rendermonkey files
- BobBoundProbe troubles
- Pixel Perfect Collision Detection DirectX 9 VB.NET
- Transparent Quad using colorkey
- Configure Video Mixing Renderer for Windowless-Mode
- How do I resize D3D9 Textures?
- DirectX9.0 Tutorials
- DX9 Install SDK
- How to rotate (*.x)file in directX
- VB.Net DirectX Jpg Fade IN/Out
- DX9 Wizard
- Sample
- VB tutorials won't open
- Reference problem to Microsoft.DirectX
- *.x file tutorial?
- D3D object in picture box, not form
- Note on distribution
- Possible?
- New DirectX Refrence problem...
- Line list render issue
- Curious finding.
- Problem with DirectX4VB DX7 tutorial...
- Problem in DX7...
- Picture only draws after the form resizes
- Can you reference D3D from .net ver2.0?
- huh!? D3D9 acting differently than D3D8
- Use vertex blending in direct 3D 9.0
- Odd problem
- Sprites in DX9
- Sprites in dx9
- DirectX 9 SDK Tutorials: works in C#.NET, having trouble in VB.NET
- Point Sprites ---> aaiieeeeeeee!
- DirectDraw and DirectInput same time
- Directplay 9 tutorial?
- D3DVertexBuffer8GetData is not declared?
- How do I get the System.IntPtr for a rect for DirectX 8 Draw Sub?
- How to manage events in DirectShow
- Cannot Create Device when using DX9.0c
- DirectX doesn't show up as namespace
- Multiple Texture Coords
- DirectX 9.0 TV and FM Player...
- Samples for Managed DirectX 9
- Images and DirectPlay
- Fullscreen PictureBox
- DirectX 9 Documentation
- Making a sprite "jump"
- End of Song Event?
- Filling a Mesh object
- Alpha Blending and Gamma Control
- CreateSurfaceFromFile in .NET and DX9
- GameX Engine ??
- Need help with Sprites...
- Need Help with Rotating Map
- how to bind in force feedback with directx?
- Ctrl+Alt+Del error
- Any way to "blit" to the Z Buffer?
- New DirectX SDK version (December 2004) - But im freaking out now!
- 3D math? Where do I begin?
- Positioning object by camera
- transparent full-screen
- Creating A New Texture
- DirectX9 SDK problem in .NET 2003
- DirectDraw
- Directdraw game beings to lag
- Moving Sea Bed in VB.Net
- dx9 beginner help
- DirectX9 Screenshot help
- Simple DirectX Initialize Not Working
- Mesh and moving transformed vertex
- Can DirectX 9 compatible with Visual Basic.NET?
- Jack Hoxley dx9 tutorial obsolete?
- How do I save mesh to .x file
- DDraw samples compile ok but not D3D. HELP!
- Installing Managed Directx 9 Assemblies the Right Way
- Rendering to multiple windows
- Troubles
- DirectInput Force Feedback
- How do you know if an object has been clicked on?
- how to incept mouse message from play video window in vb.net AudioVideoPlayBack
- DX is messing with my textures!
- Collision Detection in 3D
- Multiplayer Games...
- Creating controls
- DirectDraw
- Collision Detection Problems
- Rotation & 3d math
- Vb.net and Directx help needed
- Direct Draw Windowed ?
- Refresh the Screen
- Direct3D Math: Vector3 vs. Matrix
- hi I'm new here! quick question...
- DirectX version
- vb.net direct3d tiles
- game wont work with retail version of directx
- GetLockedPixel / GetLockedArray missing?
- 3d plot
- Speed issues with Direct3D
- resize render window in windowed mode
- Tiled Based 2-3 w/ Direct3d
- DirectX 9 Resources
- direct sound CreateSoundBufferFromFile params
- Lighting on textured polys
- DrawText, border
- 3D image options
- Adding reference to directx libraries
- DrawText not drawing above triangles
- text not drawing in the same place
- Complete noob
- .Net 2.0 Beta 2 Loop taking 100% CPU Use
- DD array
- rendering more than one vertex buffer/graphics stream
- Is performance an issue in managed DX?
- Memory being used more and more as time goes by
- Object not set to reference error on running 'End' command
- Help Please
- DrawText issues
- Skeletal Animation
- DirectX Overlaying
- Skinned Mesh texture problem
- my 2d game and unexpected collision problem
- DirectSound SecondaryBuffers not loading sounds.
- Texture sizes in Direct3D
- Direct 3d animation ?
- Retrieve Texture coordinates
- 3D Game Needs Collision Detection
- Pixel Perfect Collision Detection
- DirectSound, multiple sounds in vb .net
- Q:Managed Dx9, Sprite.Draw, Billboard ???
- Q: DX9, VB.NET, Mesh A + Mesh B = Mesh C
- Sprite problem
- DirectSound and Resource Wave Files
- mesh placment in world space
- DierctX or OpenGL Tutorials
- DirectX9
- Not Solved - Pixel Perfect Collision Detection
- error with dx9
- DirectX 9 error
- Searching For DirectX9 Tutorials
- OpenGL & DirectX??
- Force feedback with VB.Net
- DirectSound 3D Error
- Device creation creates an error
- DX7 & 8 with VB.NET
- 3d Collisions Please Help
- Problems with DirectX vertices
- Basics of 2d Game?
- DirectShow in vb.net & filtergraphs inc code
- How do you use directdraw in a window?
- Direct Draw surfaces help (source code included)
- Directshow and VB
- DirectX First Person Shooter Projectile?
- Collision Detection with rotating sprites
- Problems changing colour of text
- Why are my images stretched? d3d 9
- Help Needed BSP
- .NET MDX vs. C++ DX
- Problems displaying images from sprite sheet
- DirectX 8 and Visual Basic .net Problems
- Direct X 9 Font Help
- DirectDraw ColorKeys
- Creating the file for others to see
- Transparent background
- Burning disc in vb .net
- Culling Techniques
- Blending problems / options?
- DX Rush Training
- Dynamic Lighting: Quality vs Performance
- Axial billboard (axis aligned)
- D3DXSprite
- Directx 9 tutorials
- Directsound with Visual Basic 2005???
- Unable to create managed DX apps
- DirectSound form focus problem =(
- error in application
- Help creating terrain
- Transitions
- Need help to set wiki DD sample code to windowed mode
- Loading bitmaps
- resizing bitmaps
- More practical problems
- Strange error with DX9 and VB.NET
- Error initialize DX (tried SDK, tried different demos)
- How do you play CD files?
- game wont work with retail version of directx
- DirectX 8, 9, & 10 - Tutorials, Help, Anything!
- DrawText Error
- Building Textures
- Tutorials for MDX
- Errors in SDK Tutorials?
- Problem with my normals
- DrawText locking/unlocking surface?
- Application crashing when I close
- Possible to show another program over a fullscreened directx app?
- Skyboxes
- Light mapping
- DirectX8 D3D Help! System.IntPtr
- GraphicsPermission error
- Help with side scrolling and character sheets
- Textures appear as boxes at closeup
- Terrain creation
- HELP how do you create models?
- Ray Picking
- Building meshes from Vertexarrays
- Loading Textures
- Gamma
- 3D Animation
- Triangle Lists
- Getting a meaningful Exception
- drawing
- Lights not working
- DirectInput
- Weird normal calculation
- mesh not lit
- Displaying on Multiple monitors
- Getting Height Value
- Enhanced Mesh
- Directsound with Visual Basic 2005???
- Get connected Triangles
- Send Video to TV
- Draw Circle
- 2D Transformations
- VB.Net DirectX9 Handle Question
- Line Stippling
- 2D Clipping Regions
- 2D Tiles in D3D
- Terrain Generation Problem
- set texture coordinates to large vb
- Setting the transperacy of a texture
- rendering a square
- Is DirectX9 faster than DirectX8
- type of trouble
- Render in PictureBox
- Terrain Lod
- Looking to copy only a small portion of bitmap to backbuffer
- lighting mesh's and getting coordinates
- Saving a render to a bitmap..
- Multiplying objects in Direct3d9
- Static background in a render...
- DVB TV USB Stick
- CaptureBuffer.Read: InvalidOperationException
- How to?
- no ground, space camera
- Effects
- DirectX error
- More effective way of rendering 2d sprites.
- Blending alphachannels..
|
|
|
EZ Archive Ads Plugin for vBulletin Copyright 2006 Computer Help Forum
Powered by: vBulletin v3.8.6