Managed DirectX

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  1. Use of DirectX
  2. DX9 gone crazy
  3. A Bug in Direct Input?
  4. Accessing DirectX9 Direct3D VB.Net Samples
  5. show Rendermonkey files
  6. BobBoundProbe troubles
  7. Pixel Perfect Collision Detection DirectX 9 VB.NET
  8. Transparent Quad using colorkey
  9. Configure Video Mixing Renderer for Windowless-Mode
  10. How do I resize D3D9 Textures?
  11. DirectX9.0 Tutorials
  12. DX9 Install SDK
  13. How to rotate (*.x)file in directX
  14. VB.Net DirectX Jpg Fade IN/Out
  15. DX9 Wizard
  16. Sample
  17. VB tutorials won't open
  18. Reference problem to Microsoft.DirectX
  19. *.x file tutorial?
  20. D3D object in picture box, not form
  21. Note on distribution
  22. Possible?
  23. New DirectX Refrence problem...
  24. Line list render issue
  25. Curious finding.
  26. Problem with DirectX4VB DX7 tutorial...
  27. Problem in DX7...
  28. Picture only draws after the form resizes
  29. Can you reference D3D from .net ver2.0?
  30. huh!? D3D9 acting differently than D3D8
  31. Use vertex blending in direct 3D 9.0
  32. Odd problem
  33. Sprites in DX9
  34. Sprites in dx9
  35. DirectX 9 SDK Tutorials: works in C#.NET, having trouble in VB.NET
  36. Point Sprites ---> aaiieeeeeeee!
  37. DirectDraw and DirectInput same time
  38. Directplay 9 tutorial?
  39. D3DVertexBuffer8GetData is not declared?
  40. How do I get the System.IntPtr for a rect for DirectX 8 Draw Sub?
  41. How to manage events in DirectShow
  42. Cannot Create Device when using DX9.0c
  43. DirectX doesn't show up as namespace
  44. Multiple Texture Coords
  45. DirectX 9.0 TV and FM Player...
  46. Samples for Managed DirectX 9
  47. Images and DirectPlay
  48. Fullscreen PictureBox
  49. DirectX 9 Documentation
  50. Making a sprite "jump"
  51. End of Song Event?
  52. Filling a Mesh object
  53. Alpha Blending and Gamma Control
  54. CreateSurfaceFromFile in .NET and DX9
  55. GameX Engine ??
  56. Need help with Sprites...
  57. Need Help with Rotating Map
  58. how to bind in force feedback with directx?
  59. Ctrl+Alt+Del error
  60. Any way to "blit" to the Z Buffer?
  61. New DirectX SDK version (December 2004) - But im freaking out now!
  62. 3D math? Where do I begin?
  63. Positioning object by camera
  64. transparent full-screen
  65. Creating A New Texture
  66. DirectX9 SDK problem in .NET 2003
  67. DirectDraw
  68. Directdraw game beings to lag
  69. Moving Sea Bed in VB.Net
  70. dx9 beginner help
  71. DirectX9 Screenshot help
  72. Simple DirectX Initialize Not Working
  73. Mesh and moving transformed vertex
  74. Can DirectX 9 compatible with Visual Basic.NET?
  75. Jack Hoxley dx9 tutorial obsolete?
  76. How do I save mesh to .x file
  77. DDraw samples compile ok but not D3D. HELP!
  78. Installing Managed Directx 9 Assemblies the Right Way
  79. Rendering to multiple windows
  80. Troubles
  81. DirectInput Force Feedback
  82. How do you know if an object has been clicked on?
  83. how to incept mouse message from play video window in vb.net AudioVideoPlayBack
  84. DX is messing with my textures!
  85. Collision Detection in 3D
  86. Multiplayer Games...
  87. Creating controls
  88. DirectDraw
  89. Collision Detection Problems
  90. Rotation & 3d math
  91. Vb.net and Directx help needed
  92. Direct Draw Windowed ?
  93. Refresh the Screen
  94. Direct3D Math: Vector3 vs. Matrix
  95. hi I'm new here! quick question...
  96. DirectX version
  97. vb.net direct3d tiles
  98. game wont work with retail version of directx
  99. GetLockedPixel / GetLockedArray missing?
  100. 3d plot
  101. Speed issues with Direct3D
  102. resize render window in windowed mode
  103. Tiled Based 2-3 w/ Direct3d
  104. DirectX 9 Resources
  105. direct sound CreateSoundBufferFromFile params
  106. Lighting on textured polys
  107. DrawText, border
  108. 3D image options
  109. Adding reference to directx libraries
  110. DrawText not drawing above triangles
  111. text not drawing in the same place
  112. Complete noob
  113. .Net 2.0 Beta 2 Loop taking 100% CPU Use
  114. DD array
  115. rendering more than one vertex buffer/graphics stream
  116. Is performance an issue in managed DX?
  117. Memory being used more and more as time goes by
  118. Object not set to reference error on running 'End' command
  119. Help Please
  120. DrawText issues
  121. Skeletal Animation
  122. DirectX Overlaying
  123. Skinned Mesh texture problem
  124. my 2d game and unexpected collision problem
  125. DirectSound SecondaryBuffers not loading sounds.
  126. Texture sizes in Direct3D
  127. Direct 3d animation ?
  128. Retrieve Texture coordinates
  129. 3D Game Needs Collision Detection
  130. Pixel Perfect Collision Detection
  131. DirectSound, multiple sounds in vb .net
  132. Q:Managed Dx9, Sprite.Draw, Billboard ???
  133. Q: DX9, VB.NET, Mesh A + Mesh B = Mesh C
  134. Sprite problem
  135. DirectSound and Resource Wave Files
  136. mesh placment in world space
  137. DierctX or OpenGL Tutorials
  138. DirectX9
  139. Not Solved - Pixel Perfect Collision Detection
  140. error with dx9
  141. DirectX 9 error
  142. Searching For DirectX9 Tutorials
  143. OpenGL & DirectX??
  144. Force feedback with VB.Net
  145. DirectSound 3D Error
  146. Device creation creates an error
  147. DX7 & 8 with VB.NET
  148. 3d Collisions Please Help
  149. Problems with DirectX vertices
  150. Basics of 2d Game?
  151. DirectShow in vb.net & filtergraphs inc code
  152. How do you use directdraw in a window?
  153. Direct Draw surfaces help (source code included)
  154. Directshow and VB
  155. DirectX First Person Shooter Projectile?
  156. Collision Detection with rotating sprites
  157. Problems changing colour of text
  158. Why are my images stretched? d3d 9
  159. Help Needed BSP
  160. .NET MDX vs. C++ DX
  161. Problems displaying images from sprite sheet
  162. DirectX 8 and Visual Basic .net Problems
  163. Direct X 9 Font Help
  164. DirectDraw ColorKeys
  165. Creating the file for others to see
  166. Transparent background
  167. Burning disc in vb .net
  168. Culling Techniques
  169. Blending problems / options?
  170. DX Rush Training
  171. Dynamic Lighting: Quality vs Performance
  172. Axial billboard (axis aligned)
  173. D3DXSprite
  174. Directx 9 tutorials
  175. Directsound with Visual Basic 2005???
  176. Unable to create managed DX apps
  177. DirectSound form focus problem =(
  178. error in application
  179. Help creating terrain
  180. Transitions
  181. Need help to set wiki DD sample code to windowed mode
  182. Loading bitmaps
  183. resizing bitmaps
  184. More practical problems
  185. Strange error with DX9 and VB.NET
  186. Error initialize DX (tried SDK, tried different demos)
  187. How do you play CD files?
  188. game wont work with retail version of directx
  189. DirectX 8, 9, & 10 - Tutorials, Help, Anything!
  190. DrawText Error
  191. Building Textures
  192. Tutorials for MDX
  193. Errors in SDK Tutorials?
  194. Problem with my normals
  195. DrawText locking/unlocking surface?
  196. Application crashing when I close
  197. Possible to show another program over a fullscreened directx app?
  198. Skyboxes
  199. Light mapping
  200. DirectX8 D3D Help! System.IntPtr
  201. GraphicsPermission error
  202. Help with side scrolling and character sheets
  203. Textures appear as boxes at closeup
  204. Terrain creation
  205. HELP how do you create models?
  206. Ray Picking
  207. Building meshes from Vertexarrays
  208. Loading Textures
  209. Gamma
  210. 3D Animation
  211. Triangle Lists
  212. Getting a meaningful Exception
  213. drawing
  214. Lights not working
  215. DirectInput
  216. Weird normal calculation
  217. mesh not lit
  218. Displaying on Multiple monitors
  219. Getting Height Value
  220. Enhanced Mesh
  221. Directsound with Visual Basic 2005???
  222. Get connected Triangles
  223. Send Video to TV
  224. Draw Circle
  225. 2D Transformations
  226. VB.Net DirectX9 Handle Question
  227. Line Stippling
  228. 2D Clipping Regions
  229. 2D Tiles in D3D
  230. Terrain Generation Problem
  231. set texture coordinates to large vb
  232. Setting the transperacy of a texture
  233. rendering a square
  234. Is DirectX9 faster than DirectX8
  235. type of trouble
  236. Render in PictureBox
  237. Terrain Lod
  238. Looking to copy only a small portion of bitmap to backbuffer
  239. lighting mesh's and getting coordinates
  240. Saving a render to a bitmap..
  241. Multiplying objects in Direct3d9
  242. Static background in a render...
  243. DVB TV USB Stick
  244. CaptureBuffer.Read: InvalidOperationException
  245. How to?
  246. no ground, space camera
  247. Effects
  248. DirectX error
  249. More effective way of rendering 2d sprites.
  250. Blending alphachannels..

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