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- Motion Blur Techniques
- What in the world is RHW?!
- Anybody know any DirectX tutorials for...
- Rotating 3D model - Start Point?
- Night in my Game mmorpg
- Texture mapping artifacts
- working with live video stream data
- Problem with game loading sprite textures
- Problem with game on different computers
- DX SDK Animated Mesh
- Some What Transparency DX7
- Rotating an object using the mouse
- DirectDraw - Blt Problem
- Texture drawing problems, a real kicker
- Diretdraw Maximum Surface Size
- Environment Cubic Map
- rotate, example perfect
- Dynamic Text to Texture
- 2d screen to 3d world
- alpha blending with TGA textures
- Matrix World Values???
- 2D Screen To 3D World
- Rendering to a texture
- Getting Directdraw debug info with DX9
- Problem blting to an offscreen surface
- Projection Size in Screen?
- trouble with axis and angles of (3d) vectors
- Annoyance: Jello
- Alpha blend with desktop using directx
- Access to live video frame data w/ ATI AIW
- Completely new to DirectX
- Need help with D3DXMatrixOrthoLH
- directsound multi sound front rear
- Direct X8 or Visual Basic
- Environment Mapping + Bumpmapping Problem
- How Can I Tell If A Sound Is Playing.
- DirectX Sprite Problem!!
- Swapchain or Multiple Devices
- Gradient background in Direct3D
- Single .X file animation
- Rendering text question
- DX8 Windowed vs. Screen Formats
- Alphablending
- DirectPlay RegisterMessageHandler won't work
- BLT Only One Color
- Direct Show Stretch
- DirectX7: The specified module could not be found
- simple 3d translations
- D3DX8: CreateFont/DrawText problem
- Help with game and directdraw7
- Meshes AND DrawPrimitives
- DirectX Mesh Format Extraction.
- How do I change gamma settings back to default??
- Different types of Collision Detection
- mp3 player with 6 channel sound
- Drawing with DirectX 8
- Loading x.files in D3D7 IM
- Direct Draw Texturing
- Saving A DirectDraw Surface Without A PictureBox
- Holes in a surface??? (Cannons game)
- Create Direct3DDevice8 background
- Enumerating DirectX threads
- Transparancy in DirectX8 3D game behaves strangely
- DirectX7, HAL, and alt+tab
- Anybody know any DirectX tutorials for...
- DirectShow Sporadic Freezing
- Lightmaps in DX8
- Problem with Rendering to a New Texture (Changing rendertarget)
- Help with Transpert....
- Frame Rate Drop
- Random item attributes
- DirectShow: Play video with text above it
- Random Crashing DX8
- D3DXMesh Question
- Can't load Windows BMP format into DirectDraw! ***
- DirectShow shuts down PC
- Graphics optimisations - will this work???
- Geting info from mesh vertex buffer
- 2D SideScroller Game
- Bltfast Problem
- Bltfast Problem {large surfaces & scrolling}
- Can DX do contrast control???
- Capturing sound played by a performance object (playsegmentex) to secondary buffer
- SetCurrentTexturePalette and SetPaletteEntries
- 3D collison
- Laggy animation
- Need to hide desktop while game is loading!
- Reflective Materials and Glow Radius
- Direct Draw and Direct 3D
- Hook DirectX Text
- Meshes
- Sustaining a music segment played by performance object
- Fullscreen to Window
- My game doesn't appear on the task bar!
- a 3D-rotating cube
- Rotation Center ???
- Loading external models
- error loading .x file
- Exporting from blender
- Uber Noob needs Quick Help... ~2d Directx8
- scaling effect collision?
- Why Does My Terrain Generator Crashes VB???
- More DX problems...
- Windows in front of DirectX
- DirectX save file
- Tutorials for DirectShow or DX7/DX8
- d3dx.intersect with translation
- Displaying a face texture upside down
- Continue will movie is still playing.
- Load 3D Models
- A bunch of Dx7 questions
- Anti aliasing in DirectDraw 7
- Setcliplist
- DirectDraw 7 TileEngine using .Lock
- DirectX 8 Rendering to PictureBox
- How do I suppress keystrokes???
- HELP ! I want to programm using Direct3D, But I CAN'T !!!
- DirectX 8 Permanent Rendering
- Help with directx and Fraps
- Directinput dblclick detection
- DirectSound recording
- DirectSS(Text-To-Speech) dont speak..
- How-To use DirectShow to change Screen resolution?
- How to set a picture BackGround in Direct3D ?
- Recording ingame footage?
- blt, bltfast vs videocard should both work?
- D3DXMatrixShadow gives strange shadow
- What is the fastest way to blit a high volume of images???
- d3dxmatrixlookatlh help
- Converting angle into vector
- Description/Samples of the D3DXMesh - class
- Flip poly...how??
- Scripting and pallets
- Changing remote program window state
- Direct Draw, Gamma Ramps and Window mode
- D3D is moving triangles when Antialiasing
- packing textures
- "DDERR_CANTCREATEDC" error help
- Rendering a large volume of billboards
- Animated/Non-Animated Meshes VB6.0 3dsmax7 Directx7
- DirectX 8 SDK - Animkeys Sample
- A few relativley small questions
- D3DColorARGB , What is the A ???
- Z buffer malfunction?
- Bumbmapping
- What's up with Direct Input ?? I can't use left Alt and S together...
- Direct sound: "Object variable not set"
- DirectX compatibility
- Beam of light
- Height Mapping
- DirectSound File Problem
- Grass single or multiple
- Colour Keying in D3D problem
- Point Sprites
- Help! Audio Level Monitor Needed!
- BSOD: Pointlist
- Intersect function help
- X Format DX7
- set material to semitransparent black
- Loading x files & animating them
- Export lightwave to x
- Strange things appear in D3D8
- How to Create a Progressive Mesh from a HeightField
- Making the cursor invisible
- dx5 & VB & ColorControl ... Help
- Drawing 2d onto a 3d world
- DMO Filters,DirectShow and VB6
- Arrays in DX7
- Calculating powerups
- Alpha Masking In DX8
- Example for using D3DXMesh.LockAttributeBuffer
- Optimize Mesh
- Need help with rotation???!!! HELP!!
- Reflective Texture
- Need help with rotation!!!!!!!!HELP ME!!!
- Need help with animating!
- Time-based physics: How do I unlock the game loop from the monitor's refresh rate?
- d3dvector = d3dvector = typemismatch?
- DX8. Textures not showing up.
- Lighting Structure
- Custom sprite Engine
- BltFast
- Large surface
- Collision detection
- method or data member not found
- Drawing Image help! [DD7] (DX7)
- Any Filter Graph guys out there? Help setting up DirectShow DV capture.
- Drawing On the Dx Interface
- Retained & animation?!
- DX8 2D: Rotation - Scaling - Matrix Help
- hybrid engine
- InterSectRect Problem, Or?
- Desperate {Animation with .X files - Retained Mode}
- Incompatible with XP?
- It's not Retained now... Selection...
- DX7, slow..?
- .x and .fx files
- Transparent Background on RTB
- Screen Space
- Height Mapping Demo
- 3d Display Point Stupid Question
- Pixelation Effects
- Desperate {Shadows}
- DirectDraw7 Tile Editor
- Blending layers
- Bmp's alphachannel
- Merging PNG's
- DDS woes
- DirectShow and MultiCast
- 3D Terrain
- A little Quiz
- Spreading Textures
- DirectX Help PLEASE
- Is there a....
- LoadSurface Speeds
- Loading Texture from Picturebox into DX8
- Height detection
- Ligthmaps
- Clipping problems - again!
- Help Me Please {make a rotation to DirectDrawSurface}
- Rotations
- How to capture Speaker voice in directX/RTC
- Connecting Vertices
- help me please {rotating on DirectDrawSurface at angle}
- Collision problem
- DirectInput with VB6
- automation error while loading meshes
- Direct Sound: "Unspecified Error"
- Reflect Bitmap
- DirectInput initializing trouble
- DirectDraw Flicker
- Importing a 3DS Max 6 .X mesh file into VB6 and displaying it.
- DirectX 8 - 2D Problem -Rendering
- Clearing or resetting DirectSoundCaptureBuffer8
- OK the better question is how can one make a sidescrolling game?
- Is a third party 3D engine the only way to go to make a VB 3D game?
- Font From File?
- my trees swing towards the camera (3d)?
- new to DirectX
- Which DirectX version to learn for 2D graphics?
- Full screen ripple dx8
- Convert and save files with DirectShow
- LoadsurfaceFromSurface transparency woes
- picture disapears on border
- Automation Error during mesh load
- Smallest Rendering Problem (2D) Causing Biggest Headache
- Smaller DX Screen
- newbie DirectX question
- Disapearing background...
- Saving video frame
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