- Texture coordinate
- DirectSoundCapture question
- Using fading an png with alpha values
- Creating Smoke?
- Transparency
- Make DirectShow invisible in tray
- Viewport and depth
- Windows Mobile DirectX
- Load Mesh
- DirectMusic
- dx7vb.dll and vista compatability
- Quick DX8 question. How can i show the forms controls along with the DX imagery?
- D3DDevice.Reset problem
- a question about CreateTextureFromFileInMemory()
- Reading single pixel color from surface
- Super Noob to direct x
- Movement in any direction
- Looping sounds with directshow
- Flickering text
- Direct3D 8 alpha - what am i doing wrong here???
- What would you say will be the most efficient method to merge 2 textures? (dx 8)
- Help with overlaying D3D on top of a 2D image
- Noise in 3D mesh head transparency
- Error Control?
- Screen Flickering With Gamma Control
- Play video at half or double speed
- Getting around limiting texture capabilities
- bitmap expamle needed
- BltFast
- Please Help Me :(
- curser flashing
- please someone help me with directx8 and vb6
- How to rotate a texture in Dx8
- Making a Custom mesh
- The MSDN collection does not exist.
- SnakeDx: a snake variant
- DX7 - Invalid Qualifier
- A final word about frame and refresh rates:
- Voice Activated Record
- DX8 Using .RES and CreateTextureFromResource
- Help with DirectX
- Bltfast clear but drawprimitive blured
- Texture with colorkey over opaque texture - multitexturing
- direct3d x file rotate in vb6?
- [VB6] - Starting basic using Directx on VB6
- Rotation around maintained arbitrary axis.
- [DirectX8] Texture & blending
- screen capture
- DirectX VB6 Platform Style Game