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- How can I make a Gamespy clone?
- Enemy storing
- Doing 2D tiles with directx8...few questions
- acessing pixels in directdraw
- Me again! (Sorry)
- DirectX (distribute)
- DirectSoundFXI3DL2Reverb8 - How?
- DirectDraw ActiveX moving
- Init Through Class/Dll
- DX8 whats wrong with this rotating cube tutorial i did, cant initialise ....
- DX7 keep buffer
- A few Tetris Questions
- Flickering Problem
- directx8 tutorial for loading models(.x)
- dx8 not refreshing problem
- Looping Mp3 with DirectShow
- CreateStandardAudioPath problem
- Get Color Depth Capabilities
- gamehelp
- DirectX Textbox or Alpha Blended RTF?
- Using DLS files with DirectX
- Simple shape with variable opacity?
- Need to render static graphics and dynamic graphic at the same time
- Serious DirectX7 Problem
- d3d going so slow
- questions about d3d textures
- Your opinion? Multiplayer game
- Simple Question
- Making 3D maps(dx8) do you use vertex's like in a form of a tile map
- Full screen without directdraw
- How to select individual parts in DirectX
- please please help, init problems
- sending packets with DirectPlay 8
- having mouse view like in halflife
- dx8 with models(.x) is it possible to only show different parts of the model
- What is dx7vb.dll ?
- Speed up
- DirectX Samples Objects
- Transparency - DirectX
- Mouse pointer
- Disconnecting from server in DirectPlay 8?
- 3D Animation
- 3d Model Movement
- bump mapping on a mesh
- direct 3d question
- platform with direct 3d
- Converting a BitBlt Tile engine to a DirectX one
- DirectX ontop of DirectX help
- DDraw Help
- Directx8 Capabilities Enumerator
- What am i doing wrong
- Direct X 8.1 examples
- Refresh Rate = FPS?
- direct play8 Client
- [VB] DX7 and DX8 Project-References
- Camera System tutorial for 2d Top Down games
- Directdraw7 rotation?
- Texturing and Rendering AutoCad Files w/ 3ds Max or Maya?
- .Point function in Direct X?
- Clipper Problems
- A small Question: An opinion Please
- Problem with Pixel perfect collision... I really need help
- how to access mesh properties in VB.NET
- Big but small Problem
- Direct Sound
- dx8 why wont my square use the texture i set?
- with dx8 when making the HUD for the game should i use 2d or 3d methods?
- Scrolling Problem
- Locking a direct draw surface
- Determine FPS
- textbox in directx8
- dx8: 3D: making a square, is it possible to use four points instead of 2 triangles?
- DX7 Vertices with Matrices.
- dx8 what do i texture this cube? what do i enter on the vertex's or whatever
- play multiple audio file in vb
- DX8 Texture
- sprite loading
- CreateD3DVertex
- Menu???
- Common Vertex Normals Values
- App Speed
- DX8 3D - Camera movement?
- Create Textures
- Animation theory
- ByRef argument type mismatch
- How do you create a Trapetzoid?
- DirectPlay 7 RunApplication
- vertex buffer data question
- 3D Landscape Engine
- Direct3D 7 & DirectDraw vs. DirectX 8
- drawing on othee direct windows
- Cursour Position
- Camera following ball
- matrix rotation
- Need Tutorial On DirectX
- Windows Media player fps increaser?
- Direct-x in picturebox?
- DX8 Screenshot
- DirectX 8 Help
- initialization problem
- Hel changing mouse cursors
- Meshes
- dx8 how does skeletal animation with a precreated 3dmodel work?
- WHY is D3D7 blitting so slow?!!!
- DLS maker????
- character height + landscape height
- Commenting Code
- any tutorials?"automatically generated using Direct3D texture coordinate generation"
- DX8: IS there a tutorial on how to texture a surface, and tile the texture across it?
- DirectInput rate
- dx8 : transparent texture on 3d surface?
- Meshes again...
- .MAX to .X
- dx8 : 4 point surface, using indices for it..
- Another method, better than the game loop?
- Keep Form On Top Of DirectX Surface
- i want to draw lots of dots each representing the point of a grid
- Collision detection
- Artificial Intelligence
- quick question in 3d from top view is x side ways , y side ways and z up, down?
- Test my program ? (3D Hand)
- Sprite Storage
- Image Transparency
- Porting api to dx7 problem
- Tiled Background: Sprite vs. DrawPrimitiveUP?
- How to not overwrite other windows
- Flip a surface in DX7???
- Unexplained delays in DirectX - HELP
- Please Help - Matrix Transformations in DX8
- Flashing Graphics
- looking for someone to help with direct x
- Texture Confusion...
- How to load a gif into device contexts?
- dx8: how to rotate or move vertexs
- Converting Maya Learning Edition 4.5 files to DirectX .x file, where do i get files?
- Loading 8 Bit BMP File....
- Framerate
- Fading
- dx8 using Unlit Vertex's , how can i change vetex position during loop?
- Converting 32 bit Surface Data into 16 bit
- Gravity
- Vertex coordinates
- Whats the easiest 3D program to use? 3DMAX or MAYA? in terms of animating, etc
- I'm looking for general Direct X tips......
- Question:about 3DS MAX
- "Quitting" DirectX 7
- Textured background
- directx7 sdk?
- picture under water
- DirectX in an Emulator
- DX8: How to set camera position and camera angle?
- how to do animation in DirectX
- Answer needed
- Maya
- Someone please help me with this problem!
- DDraw text
- Problem Creating Offscreen Surface
- My Map Editor
- DirectX problem ... Please help
- DirectSound buffer events
- Can VB really cut it with 3d graphics/DirectX?
- Form_KeyDown or DirectInput ?
- Arg.. .GetSurfaceFromDC!!!
- Should I Use DirectX?
- DirectSound Microphone
- Games on DirectX
- Windowed mode: multiple displays
- Quick DirectInput question.
- Where to start?
- Slow directdraw?
- Keyframe animation problems...
- DirectShow Problems
- vsync in windowed mode?
- Problems with online network (DPlay 8.0a)
- DirectX Collisions
- Transparent parts of anti-aliased sprites...
- Character Bar?
- Gah! Why Won't it work?!
- DirectDraw7 VB6 Collision Detection
- DirectSound Anaylsing waves!!
- Direct Play good for a huge multiplayer game?
- CreateDevice problem
- i heard microsoft's new book DirectX for VB is ocming out
- two windows using dirext x
- dxdiag disable/enable Directdraw Accelleration
- division by zero error - DirectX related ??
- Automation error...
- Translucent Surfaces?
- Something funny happened with Direct Draw, its drawing stuff from another program!
- Translucent 3D Object
- using DX8 with 2D vertexs, is it possible to use alpha blending on it?, also....
- ISO in VB.NET
- Buttons?
- Lucky's DD7 Code isn't working for me
- Capture input from joystick in background help.
- Direct Draw Compatability Error
- directx8 primatives?
- Directinput support
- How To Tell When Window Moved
- Translucency with vector-based figures?
- How to make Animated buttons in DirectX Direct Draw
- Dserr_priolevelneeded
- directinput joystick trouble
- i have no clue =(
- Flipping, Mirroring?
- DirectX error numbers
- Need Animation Help
- Slow mouse reaction
- force feedback
- How do I get DirectDraw to reload
- DirectDraw - Picture is very ugly
- Alpha Blending, Rotation, Scaling and Vertex Coloring : how does it improve a 2d game
- Restoring old resolution after DX unloads
- Texturing Help
- Fvf
- direct play
- gamehelp
- Loading an .x file in Direct3D
- New to DirectX
- Strange Crash
- Direct X and scrolling
- DirectX8 : what is the best way to draw an irregular sprites ?
- DrawIndexedPrimitive w/ SW-VP crashes
- move sprits....
- Direct 3D problem
- some theory
- Need help w/ DirectX
- Here's DS a coding challenge
- Flip Pictures
- Backgrounds???
- Octrees
- Trouble with ViewMatrix
- Polygons
- Speedhacking in multiplayer games : how can I stop it ?
- 3d or not 3d that is the questiom?
- Meshes to .x files
- having trouble with billboarding
- Tile a Texture
- Creating Empty Surface
- DirectX7 Problem
- D3DDevice.SetTexture 0?
- Square not showing up????
- 3D Model Won't Show Up
- Vertexes - Picking a corner
- DirectX Mouse
- DirectX Object Bounding
- DirectX7 Question
- Visibility Testing
- Lighting
- Gravity Problem
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