DirectX

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  1. How can I make a Gamespy clone?
  2. Enemy storing
  3. Doing 2D tiles with directx8...few questions
  4. acessing pixels in directdraw
  5. Me again! (Sorry)
  6. DirectX (distribute)
  7. DirectSoundFXI3DL2Reverb8 - How?
  8. DirectDraw ActiveX moving
  9. Init Through Class/Dll
  10. DX8 whats wrong with this rotating cube tutorial i did, cant initialise ....
  11. DX7 keep buffer
  12. A few Tetris Questions
  13. Flickering Problem
  14. directx8 tutorial for loading models(.x)
  15. dx8 not refreshing problem
  16. Looping Mp3 with DirectShow
  17. CreateStandardAudioPath problem
  18. Get Color Depth Capabilities
  19. gamehelp
  20. DirectX Textbox or Alpha Blended RTF?
  21. Using DLS files with DirectX
  22. Simple shape with variable opacity?
  23. Need to render static graphics and dynamic graphic at the same time
  24. Serious DirectX7 Problem
  25. d3d going so slow
  26. questions about d3d textures
  27. Your opinion? Multiplayer game
  28. Simple Question
  29. Making 3D maps(dx8) do you use vertex's like in a form of a tile map
  30. Full screen without directdraw
  31. How to select individual parts in DirectX
  32. please please help, init problems
  33. sending packets with DirectPlay 8
  34. having mouse view like in halflife
  35. dx8 with models(.x) is it possible to only show different parts of the model
  36. What is dx7vb.dll ?
  37. Speed up
  38. DirectX Samples Objects
  39. Transparency - DirectX
  40. Mouse pointer
  41. Disconnecting from server in DirectPlay 8?
  42. 3D Animation
  43. 3d Model Movement
  44. bump mapping on a mesh
  45. direct 3d question
  46. platform with direct 3d
  47. Converting a BitBlt Tile engine to a DirectX one
  48. DirectX ontop of DirectX help
  49. DDraw Help
  50. Directx8 Capabilities Enumerator
  51. What am i doing wrong
  52. Direct X 8.1 examples
  53. Refresh Rate = FPS?
  54. direct play8 Client
  55. [VB] DX7 and DX8 Project-References
  56. Camera System tutorial for 2d Top Down games
  57. Directdraw7 rotation?
  58. Texturing and Rendering AutoCad Files w/ 3ds Max or Maya?
  59. .Point function in Direct X?
  60. Clipper Problems
  61. A small Question: An opinion Please
  62. Problem with Pixel perfect collision... I really need help
  63. how to access mesh properties in VB.NET
  64. Big but small Problem
  65. Direct Sound
  66. dx8 why wont my square use the texture i set?
  67. with dx8 when making the HUD for the game should i use 2d or 3d methods?
  68. Scrolling Problem
  69. Locking a direct draw surface
  70. Determine FPS
  71. textbox in directx8
  72. dx8: 3D: making a square, is it possible to use four points instead of 2 triangles?
  73. DX7 Vertices with Matrices.
  74. dx8 what do i texture this cube? what do i enter on the vertex's or whatever
  75. play multiple audio file in vb
  76. DX8 Texture
  77. sprite loading
  78. CreateD3DVertex
  79. Menu???
  80. Common Vertex Normals Values
  81. App Speed
  82. DX8 3D - Camera movement?
  83. Create Textures
  84. Animation theory
  85. ByRef argument type mismatch
  86. How do you create a Trapetzoid?
  87. DirectPlay 7 RunApplication
  88. vertex buffer data question
  89. 3D Landscape Engine
  90. Direct3D 7 & DirectDraw vs. DirectX 8
  91. drawing on othee direct windows
  92. Cursour Position
  93. Camera following ball
  94. matrix rotation
  95. Need Tutorial On DirectX
  96. Windows Media player fps increaser?
  97. Direct-x in picturebox?
  98. DX8 Screenshot
  99. DirectX 8 Help
  100. initialization problem
  101. Hel changing mouse cursors
  102. Meshes
  103. dx8 how does skeletal animation with a precreated 3dmodel work?
  104. WHY is D3D7 blitting so slow?!!!
  105. DLS maker????
  106. character height + landscape height
  107. Commenting Code
  108. any tutorials?"automatically generated using Direct3D texture coordinate generation"
  109. DX8: IS there a tutorial on how to texture a surface, and tile the texture across it?
  110. DirectInput rate
  111. dx8 : transparent texture on 3d surface?
  112. Meshes again...
  113. .MAX to .X
  114. dx8 : 4 point surface, using indices for it..
  115. Another method, better than the game loop?
  116. Keep Form On Top Of DirectX Surface
  117. i want to draw lots of dots each representing the point of a grid
  118. Collision detection
  119. Artificial Intelligence
  120. quick question in 3d from top view is x side ways , y side ways and z up, down?
  121. Test my program ? (3D Hand)
  122. Sprite Storage
  123. Image Transparency
  124. Porting api to dx7 problem
  125. Tiled Background: Sprite vs. DrawPrimitiveUP?
  126. How to not overwrite other windows
  127. Flip a surface in DX7???
  128. Unexplained delays in DirectX - HELP
  129. Please Help - Matrix Transformations in DX8
  130. Flashing Graphics
  131. looking for someone to help with direct x
  132. Texture Confusion...
  133. How to load a gif into device contexts?
  134. dx8: how to rotate or move vertexs
  135. Converting Maya Learning Edition 4.5 files to DirectX .x file, where do i get files?
  136. Loading 8 Bit BMP File....
  137. Framerate
  138. Fading
  139. dx8 using Unlit Vertex's , how can i change vetex position during loop?
  140. Converting 32 bit Surface Data into 16 bit
  141. Gravity
  142. Vertex coordinates
  143. Whats the easiest 3D program to use? 3DMAX or MAYA? in terms of animating, etc
  144. I'm looking for general Direct X tips......
  145. Question:about 3DS MAX
  146. "Quitting" DirectX 7
  147. Textured background
  148. directx7 sdk?
  149. picture under water
  150. DirectX in an Emulator
  151. DX8: How to set camera position and camera angle?
  152. how to do animation in DirectX
  153. Answer needed
  154. Maya
  155. Someone please help me with this problem!
  156. DDraw text
  157. Problem Creating Offscreen Surface
  158. My Map Editor
  159. DirectX problem ... Please help
  160. DirectSound buffer events
  161. Can VB really cut it with 3d graphics/DirectX?
  162. Form_KeyDown or DirectInput ?
  163. Arg.. .GetSurfaceFromDC!!!
  164. Should I Use DirectX?
  165. DirectSound Microphone
  166. Games on DirectX
  167. Windowed mode: multiple displays
  168. Quick DirectInput question.
  169. Where to start?
  170. Slow directdraw?
  171. Keyframe animation problems...
  172. DirectShow Problems
  173. vsync in windowed mode?
  174. Problems with online network (DPlay 8.0a)
  175. DirectX Collisions
  176. Transparent parts of anti-aliased sprites...
  177. Character Bar?
  178. Gah! Why Won't it work?!
  179. DirectDraw7 VB6 Collision Detection
  180. DirectSound Anaylsing waves!!
  181. Direct Play good for a huge multiplayer game?
  182. CreateDevice problem
  183. i heard microsoft's new book DirectX for VB is ocming out
  184. two windows using dirext x
  185. dxdiag disable/enable Directdraw Accelleration
  186. division by zero error - DirectX related ??
  187. Automation error...
  188. Translucent Surfaces?
  189. Something funny happened with Direct Draw, its drawing stuff from another program!
  190. Translucent 3D Object
  191. using DX8 with 2D vertexs, is it possible to use alpha blending on it?, also....
  192. ISO in VB.NET
  193. Buttons?
  194. Lucky's DD7 Code isn't working for me
  195. Capture input from joystick in background help.
  196. Direct Draw Compatability Error
  197. directx8 primatives?
  198. Directinput support
  199. How To Tell When Window Moved
  200. Translucency with vector-based figures?
  201. How to make Animated buttons in DirectX Direct Draw
  202. Dserr_priolevelneeded
  203. directinput joystick trouble
  204. i have no clue =(
  205. Flipping, Mirroring?
  206. DirectX error numbers
  207. Need Animation Help
  208. Slow mouse reaction
  209. force feedback
  210. How do I get DirectDraw to reload
  211. DirectDraw - Picture is very ugly
  212. Alpha Blending, Rotation, Scaling and Vertex Coloring : how does it improve a 2d game
  213. Restoring old resolution after DX unloads
  214. Texturing Help
  215. Fvf
  216. direct play
  217. gamehelp
  218. Loading an .x file in Direct3D
  219. New to DirectX
  220. Strange Crash
  221. Direct X and scrolling
  222. DirectX8 : what is the best way to draw an irregular sprites ?
  223. DrawIndexedPrimitive w/ SW-VP crashes
  224. move sprits....
  225. Direct 3D problem
  226. some theory
  227. Need help w/ DirectX
  228. Here's DS a coding challenge
  229. Flip Pictures
  230. Backgrounds???
  231. Octrees
  232. Trouble with ViewMatrix
  233. Polygons
  234. Speedhacking in multiplayer games : how can I stop it ?
  235. 3d or not 3d that is the questiom?
  236. Meshes to .x files
  237. having trouble with billboarding
  238. Tile a Texture
  239. Creating Empty Surface
  240. DirectX7 Problem
  241. D3DDevice.SetTexture 0?
  242. Square not showing up????
  243. 3D Model Won't Show Up
  244. Vertexes - Picking a corner
  245. DirectX Mouse
  246. DirectX Object Bounding
  247. DirectX7 Question
  248. Visibility Testing
  249. Lighting
  250. Gravity Problem

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