DirectX

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  1. Framerate problems
  2. DirectDraw Rotate Bitmaps?
  3. Initializing Problem
  4. Saving DirectDraw Surface as File
  5. Wierd texture problem
  6. My Kingdom for Unsigned Integer
  7. Indice problem with terrain engine
  8. Converting textures to black-white
  9. Changing picture color.
  10. Computing Normals
  11. Can i use transparent shadows
  12. DirectDraw Transparency (Dx7)
  13. Very Basic: Pixel Operations
  14. music and sound
  15. Timer
  16. DirectDraw7 Child Window
  17. dd7, vb6, blitting problem
  18. DirectPlay slowing down?
  19. DD7 Problem
  20. Vertex Alpha Blending
  21. Vanishing mesh
  22. Stuck in the middle....?
  23. dx9 on vb6
  24. DX7 or DX8 for DirectPlay?
  25. Animation
  26. Mmorpg
  27. Texture Size information
  28. DirectX problem?
  29. Engine - resize problems
  30. RGB rect not working
  31. Force Feedback with DirectX8 and Wheel
  32. Smoking Chiminey Chimany
  33. Cloth
  34. Alignment
  35. Resources and DirectDraw
  36. DX 8 Tutorials
  37. Blt "Not Supported" by DX7 Surface
  38. Direct 3D Problems
  39. The perfect animation
  40. Terrain collision (D3DX8.Intersect ?)
  41. textureing objects in d3d
  42. Possible to use c++ dll with directx9 wrapper classes in vb6?
  43. DirectX error codes
  44. animation
  45. Smoth (NOT Fast) Scroll using DirectX
  46. textbox
  47. Quick question about DirectPlay 7
  48. flickering on pause :(
  49. Camera position problem
  50. Game stuff
  51. Texturing 3D Terrain
  52. Just started directx8 =/
  53. Errors
  54. Looking around
  55. Maya exporter
  56. bones in maya
  57. dx7 or dx8?
  58. Restoring DirectDraw Fullscreen Gives Error?
  59. Upside down picture
  60. App GUID using DPlay
  61. live video window
  62. DLL and directx
  63. DirectPlay and Async
  64. Mask thing
  65. Cant go any further :(
  66. DirectShow question
  67. Texture Blending and Vertex Alpha Blending
  68. Recalculating normals
  69. borrow models?
  70. Vertices still unlit :(
  71. Extra Line With LineStrip
  72. New to DirectX: Should I use 7 or 8?
  73. No Texture
  74. Copying from a picturebox to a DDraw surface?
  75. Turning off antialiasing
  76. Direct Draw Error Numbers
  77. MSDV Seeking??
  78. How to play 2 sound at the same time
  79. Color Keying?
  80. MP3 With DX 8
  81. getting started help(www.directx4vb.com)
  82. Is DirectDraw normally this slow?
  83. fog
  84. DirectPlay while in Full Screen
  85. Question about late binding and destroying objects
  86. Multiple file format with multiple sound
  87. 3d terrain
  88. Exporting Custom File types from 3dstudio max?
  89. Can't get DX7 to Full-Scene Antialias
  90. Camera Rotations with Direct X
  91. directx engine media play
  92. Terrain Question
  93. Quick question
  94. Game workspace
  95. I can't get BltFast to work
  96. D3D 7 exact collision idea - but is it practical?
  97. How to use DirectX8 for other programs
  98. viewports
  99. Blending, haze with sky and terrain
  100. DirectInput Mouse 'sensitivity' (maths Q)
  101. Bounding boxes
  102. Apps over DirectX
  103. What type of Surface?
  104. npc's, planets, and the likes
  105. Fill function? replace texture color?
  106. Help with textures in Direct 3D
  107. Direct3D 8 not drawing any 3D objects?
  108. SQL/DirectX App
  109. Directdraw 7 360 degree rotation
  110. Directx4vb gone?
  111. DX7 Surface Display Question
  112. disabling materials?
  113. 2d mouse in 3d world?
  114. can any one show 2d menu in 3d world?
  115. enumerating surface formats
  116. 1st person camera - matrix transform
  117. Using DirectX in a window
  118. showing two d3 worlds in one form
  119. directx vb programming sites
  120. text with background
  121. Whats wrong with this code?
  122. aspect ratio
  123. .SaveSurfaceToFile
  124. Objects in behind other objects covering up objects infront
  125. Is this the best way to do this?
  126. 2 d3ddevices in DX8
  127. d3ddevice.setrendermode
  128. mesh worlds reasonable?
  129. The only SRC Colour key i can get is black! i need help!!
  130. keep getting a white edge around my images (even after colour keying!!), help!
  131. Mappy DLL for VB
  132. Need help with having a range of colours in th colour key
  133. Multiple DDRAW Windows on a Form
  134. quadtree performance
  135. make cube - world editor
  136. vertex...L and TL vertex
  137. DX8 Help with Hardware and puredevice rending,Vertex
  138. DX8 transparent device/window/form
  139. To apply Alpha Blending In a Game mmorpg Based in Ore 4.0
  140. Collision in DX8 to a Plane(3d)
  141. Shadows in 3d
  142. my fps is very low
  143. DirectSound8 mutiple sounds...
  144. DirectX in picturebox?
  145. Please help debug my TextOut function
  146. Directsound Audio level for VU Meter
  147. how do i rotate images in directdraw7??
  148. Semi-complicated question: drawing sprites behind already-rendered backgrounds.
  149. Multiple BackBuffers in Dx8
  150. Tracking mouse in DX7 Immediate Mode
  151. directplay ---> night and day cyclus *NOOB*
  152. Setting the brightness of video clips
  153. Resizing (scanner)
  154. pixel perfect collusion
  155. performace problems
  156. *PLEASE HELP!* DirectX object pointers and C++ ATL/COM
  157. Night in my Game mmorpg
  158. .CreateTextureFromFileEx
  159. Playing AVI w/ DirectShow on DX Surface
  160. Enabling ZBuffer?
  161. Rotation and Translation (DX8)
  162. Apps over DirectX
  163. 2 questions: sdk and coordinate conversion
  164. Problem with mouse controlled camera - Screen ends :(
  165. object space
  166. Tiled Plane / Landscape
  167. Using the D3DX Mesh Loader
  168. map editr - multiple views
  169. Hey i need some help with this coding
  170. blit order problem
  171. Direct X 7, help i can't get Windowed 2 work
  172. DirectSound in background - Help Please!!!
  173. Revolutionary new method for GUI systems
  174. DirectX8 Strange Problem
  175. alphablending again :s
  176. DX7 beginner's problem
  177. hardware acceleration?
  178. Why would the colours not work?
  179. Starting stop
  180. DirectX7 Hue/Saturation
  181. InTeRpOlAtInG MaTrIcEs
  182. wireframe
  183. Dx 8.1 Sdk
  184. DirectX 7 Tiling Problem
  185. pictures in directx7
  186. Direct X Thingy to do with Vectors
  187. Animation
  188. Rendering: Error 91 in code
  189. V-Sync
  190. scaling rotating and translate a mesh?
  191. im trying to rotate a mesh and its texture
  192. Problems With DX8 to Shutdown
  193. d3dvector as public
  194. D3dfvf_psize
  195. blended vertex deformations and softskinning ( soft skinning )
  196. Angle Prob Nob
  197. Copying a Game's DirectX Surface?
  198. How to make voice activated sound recorder?
  199. ddraw clippers
  200. DirectSound Events - Class Module?
  201. Duplicate sound buffer?
  202. DirectSound8 Oddity?
  203. sticking object
  204. A few questions
  205. Causing Images to fade to black
  206. Rendering direct(x)ly to desktop?
  207. billboarding
  208. Quake3 vs other games
  209. Novice starting in DX8
  210. Problem loading Model into VB Program.
  211. Three DirectX Questions..
  212. Implementing LOD
  213. Why is DirectDraw aliasing(?) my sprites?
  214. When should I use meshes?
  215. Collision detect mesh fault
  216. texture / vertex buffer
  217. how to use different audio outputs?
  218. Which version DX?
  219. How do you do the 'glowing' effects?
  220. Recording Query
  221. PNG Files And DirectDraw
  222. How to use DirectX7 in picturebox control for 3d Models Viewing
  223. DirectMusic Help
  224. Flip texture horizontal
  225. A beginner question
  226. Another beginers question
  227. raining snowing filters
  228. showing partially window in DX
  229. Direct3D Graphing
  230. about directx api
  231. Newbie questions
  232. blt to offscreen surface
  233. Changing DirectGraphics 8.1 handle
  234. Darken Image / DX7
  235. Having troubles with FPS and few other problems.
  236. A problem with DirectPlay
  237. Hardware Rendering
  238. I need directx IDirectPlay8Peer help
  239. Russian Front
  240. How to change DirectGraphics 8.1 Surface
  241. DirectInput mouse click?
  242. DirectPlay8 - Poll?
  243. DirectInput - Game controls good but chat text?
  244. Importance of a backbuffer
  245. Collision in DX7 IM
  246. Melting two objects to act as one
  247. Pacman Game with DirectX 8
  248. .DDS problem!!! plz help me!!
  249. saving dd surface picture
  250. Error: User- defined type not defined

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