Game Programming

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  1. BitBLT or DirectX 7
  2. I Have Some Questions Concerning My Game:
  3. Issues with Back Buffer
  4. Image Array?
  5. yet another transblt question
  6. Help on falling object game
  7. Random map terrian
  8. Rally Car Racing Game
  9. Problem with a Function
  10. Tiling with dynamic mask
  11. Scorched Earth/Tank Wars and falling dirt
  12. Guess the number game
  13. Code hickups?
  14. NightTime Problems
  15. vbRed turns out blue??
  16. Passing infomation
  17. Back Buffering
  18. Click and make a sound?
  19. File structure of games
  20. chat censoring
  21. filling in with same picture
  22. Game Engine, Scripting??
  23. Lagging in game loop
  24. anyone ever made a dice game?
  25. TRE - Don't want to type out 100 lines of code >:(
  26. pong/brick out problems
  27. Flicker issue with a bit of a difference...
  28. Image Box as Character (tactics game)
  29. I sure am In a pickle... {handling multiple bullets}
  30. How Many Frames for Sprite Animation
  31. Oh dear oh dear... {grid of pictureboxes}
  32. BITBLT - Out of memory problem
  33. 2D Ragdoll Like Physics and Object Physics (HELP!!!)
  34. AlphaBlending doesn't work inside a timer.
  35. Deal Or No Deal
  36. circle vs rect collision
  37. Stargate: SG1.
  38. Stop the flickering
  39. Isometric Problem
  40. hills,jungles ,plains etc
  41. PictureBox alignment
  42. Saving \ Loading MapEditor Data
  43. problem with scaleheight and width
  44. RPG Engine - Temporary image for use with BitBlt
  45. Alphablend Question
  46. Cards.dll (woohoo)
  47. Transparancy Coloring
  48. Color Problems
  49. BITBLT question...
  50. OpenGL glRotatef Problem
  51. Memory Leaks?
  52. Form
  53. Rotating Graphic
  54. Asteroids Game Help
  55. More Animation Help
  56. Pictureboxes and other questions
  57. BitBlt Slimetrails
  58. Array and Type Calculation
  59. Bitblt...
  60. 1 N00b question and 1 Game question
  61. How To Minimize And Restore a Game
  62. Memory Leak
  63. Line going in circle
  64. request for a* pathfinding
  65. need some help with card game
  66. Initiative Calculation
  67. Keeping the mouse inside a picture box
  68. How can I initiate CPU logic?
  69. Help with an Array of monsters
  70. Help with BITBLT...
  71. Displaying Information on Forms? (Newbie)
  72. In desperate need of help... smart logic
  73. Need to erase first blt
  74. dice game help
  75. random number game
  76. How can i make Miragesource make 16 x 16 tiles looks like 32x32 tiles & maps
  77. help
  78. parameter code?
  79. Smart Logic (kinda) - Update
  80. shooting game
  81. array inside array
  82. Question on bitblt and picture boxes
  83. game at 95% processor utilisation
  84. Poker game question.
  85. Laser Firing problem - Zerowing style game
  86. Keydown..
  87. Design Question - Layering and bridges
  88. Keeping it all straight
  89. scripting language
  90. djikstra/pathfinding algorithms
  91. Stopping character movement
  92. Need help with midi, please.
  93. Axis and Allies
  94. change username in a file from a game
  95. 2 player pong help
  96. Line Point Distance
  97. Save Game
  98. Battle...
  99. sound
  100. Select Case Problems...
  101. enhanced controls
  102. Different sound for message box (msgbox)
  103. Animating Tiles
  104. Joystick
  105. Online Multiplayer Game Tutorial
  106. Game rendering pipeline question - Stretchblt issues...
  107. Pausing
  108. have a simple question {object moves off the form}
  109. simple vs complex classes...??
  110. Play midi from res file
  111. BitBlt from an ImageList
  112. Elipse collision
  113. Extremly Easy Game - Dumb problem
  114. Steering my ant
  115. Geometric object problem...
  116. Moving an image with arrow keys
  117. Mouse freeze
  118. Some Questions
  119. Animation trouble again
  120. Blting Help
  121. Object variable or with block variable not set?
  122. how to know the joystick action
  123. River
  124. Multiplayer.
  125. Rotation Rate
  126. need help blitting from file
  127. Pixel Set faster than PSET?
  128. Pong
  129. Neat Idea, Possible with vb?
  130. Screen Res?
  131. Internet Options
  132. How... Yee jumpnig
  133. Launching game through chat room
  134. trasparent blit...
  135. Winsock Game Problem
  136. Help Me Please! {Racing game collision detection}
  137. Positioning different pictures relatively
  138. Isometric tile grid?
  139. How much is toomuch?
  140. Collision in Arkanoid/brickbreaker
  141. A newbie needs help {Adding sound to game}
  142. Megaman Help Please
  143. Need help with my snake-game
  144. Monster Patrol
  145. Explode() in VB?
  146. dicein board game?
  147. Tile RPG Map Scrolling
  148. bitblt multiple animations
  149. board game.
  150. File reading
  151. partial transparent bitmaps (again)
  152. Problems with making a game of 21.
  153. Duskan {key presses at picturebox border}
  154. Collision Detection
  155. PaintPicture Flicker
  156. Dice Attack
  157. Point System
  158. Memory Problems (AI & Line Coverup)
  159. Change DirectSound sampling frequency
  160. Playing 6 channel sound
  161. Visual Basic FLICKER
  162. How to make sounds
  163. RPG & Sprite Help
  164. Map format
  165. winsock rpg help
  166. no tiled background if source picture NOt visible
  167. Paint Transparent Image To Form
  168. Asp/vb
  169. color point
  170. Simple question {keyboard control for snake game}
  171. Coming back to Visual Basic
  172. Timing modelation
  173. Adjusting Game Speed for synch
  174. Multiple Images
  175. Why The Beep?
  176. Space Ship Fighter
  177. problems with my usercontrol
  178. Multimedia Control
  179. Using Shape Controls
  180. Blt image size and blt part of image
  181. Pong
  182. Scrolling Platform
  183. Question about bouncing ball
  184. Design
  185. Vbrpg
  186. Checkerz
  187. Masked Collision
  188. my ship mask
  189. pong problem
  190. I thought I knew how, but I don't
  191. Tic Tac Toe AI
  192. Checkerz
  193. help with collision (sort of)
  194. Missile arrays
  195. simple battle algorithm.
  196. Game help
  197. 2 Player, bitblt, shooting helP!
  198. using Keys instead of Command buttons
  199. Snakes and ladders help
  200. Rotating
  201. Creating a new object
  202. CreateCompatibleDC vs PictureBox
  203. Need some Help for A Game In Progress
  204. Simple Odds Calulation
  205. Adding controls (PictureBoxes)
  206. question {what color is object on}
  207. Space Invaders Attempt
  208. I need help with a card game
  209. Need Side Scrolling Advice (Football)
  210. Game problem
  211. playing a midi
  212. Network Pong! Yes it sounds stupid.
  213. Shooting Bullets Doesnt Work, Please Help
  214. Bullet help
  215. 2D Character Movement
  216. Help with the same card game : Verphix
  217. Mouse Control
  218. Help with BitBlt
  219. tiles
  220. circle radio buttons?
  221. Game Connection Problems
  222. Help :(
  223. Position/Rotation updates
  224. creating games lists..
  225. Very Simple Collision Question
  226. Loading tilemap with Bitblt (Speed)
  227. Where to start?
  228. So close to the perfect rotating bitmap vb5, but alas...
  229. ZOrder problem....
  230. More Help with my tank game, 2 problems
  231. Collision detection
  232. How do I add music to my game? and sound fx
  233. Flickering Animation
  234. help me please :'(
  235. could this be done?
  236. Verlet Bouncing Box not quite right
  237. Help on timer
  238. Help Request: Creating Number Patterns Game
  239. Playing Video in Background of Game
  240. Simple typing game for Arabic language
  241. Idiot Programmer Needs Help! {RPG movement/editor}
  242. syncing video playback
  243. Headings for AI Bots
  244. Hills in minigolf
  245. Controlling Bullet Movement
  246. Code from file
  247. Bitblt Image
  248. Blt question
  249. Movement
  250. Image distortion when moving.

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