08-29-2001, 01:35 AM
Anyone know of any good resources for using DirectX in VB6? I can only find ones that either just give one a glance at the feature or else start out at an expert level. I'm looking for a book that starts with DirectX at a beginning level (for someone moderately experienced in VB6), yet it wouldn't be affraid to dive into all the functionality of directX (all of it's features: network, graphics, sound, etc). For now my first interest is Graphics.
08-30-2001, 11:38 PM
Try microsoft website (http://www.microsoft.com/vb), you'll find books on DirectX for all levels
09-05-2001, 06:09 AM
If you are still interested in learning DirectX then I can teach you the basics if you are still interested?
09-06-2001, 03:18 PM
That would be great. I'm having problems understanding DirectDraw. I have a very quick overview in an appendix of a programming book. You have to use user defined types (UDT)to fit the API structures, which the book provides. But I don't understand the elements of the UDT to be able to use them. The examples my book provides is confusing and without discription (well, it is an appendix). I don't know how you can teach me through the forum, but I'm willing and wanting to try. Thanks.
09-08-2001, 05:07 AM
Sounds like you're looking for this site, starts with the very basics and goes right up to expert level. Deals with DD, D3D, DS, DM, DP, and DI and also other gaming subjects such as pathfinding, rotation, and object picking, as well as links to other sites and message boards where you can extend your learning.
09-10-2001, 02:16 AM
Ok. I'll still help you learn DirectX, what I need from you is some example applications you have already created so I can see the way you code. Also, I'm willing to teach you the basics of DirectX and I'll take you through the process of designning a game too, so at the end of it you'll write your own game. Still, I need to know if you are 100% sure that you want to go through with this as I'm not prepared to waste my time.