10-28-2001, 03:08 AM
how do we unload a movie once it has played, i have a way by putting the movie in a dif form anf then unload the form, but if the movie is in the same form as ur prog, how do we unload it? (if i dun unload the movie the game is very slow thought the movie visible is set to false)
10-28-2001, 10:28 AM
Try unloading the control that holds the movie.
(which control is it by the way??)
10-28-2001, 11:19 AM
what do u mean control? do u mean the shockwave flash plugin?
10-28-2001, 11:42 AM
How are you playing the movie? You draw something on the form and use that right?
Anything you draw onto the form is called a "control", becaues it allows the users to control your program.
If you use the
<pre><font color=red>Unload objName
</pre></font color=red>syntax, you can remove controls from the form at runtime, thus freeing up memory.
10-28-2001, 09:00 PM
Since you guys are busy discussing unloading, would you mind telling me how to have the splash screen disappear after, lets say 3 seconds. I have tried it out but something seems to be wrong. Can't figure it out.
10-28-2001, 09:17 PM
You should start your own thread for a completely unrelated topic. Just use a timer with an interval of 3000
10-28-2001, 09:21 PM
create a timer for it, set the timer interval to say 10000.. in the sub on fomr load set
timer.interval = 10000
timer.enabled = true
in the timer sub use while loop
while counter < 100
counter = counter + 1
if counter = 100 then Unload form
remember to set the counter to 0.
please correct me if there is any error, or if there is any other way simpler than this, images/icons/smile.gif
10-29-2001, 06:36 AM
1 more thing,
i want to unload a form once the movie completes, how can we do that?
03-17-2015, 10:41 AM
im not replying the OP specifically, but to other people that want to know how to do it, since this thread is "VERY OLD".
anyway. to use the UNLOAD to stop/unload the movie could be useful if you don't need the control anymore, but what about you want to use it again?
its quite simple.
you load a flash using:
ShockwaveFlash1.Movie = filename
ShockwaveFlash1.LoadMovie 0, filename
to unload you simple write:
ShockwaveFlash1.Movie = " "
ShockwaveFlash1.LoadMovie 0, " "
the " " is just a space. you can't use vbNullString.
then you can ShockwaveFlash1.Visible = True / False to show and hide the control.