DarkBASIC - The Ultimate 3D Game Creator

Visual Developer
11-11-2001, 10:08 AM
Hi there,

I came across the web site DarkBASIC (http://www.darkbasic.com) last week. I read some articles on DarkBASIC and found that it's a programming language built on top of DirectX. The language syntax is also similar to the old BASIC language.

So I decided to order it online from Amazon (http://www.amazon.co.uk), which I recieved a few days ago. After, having a look at the demos and tutorials I have found that it is extremely powerful.

DarkBASIC 3-D Game Creator Kit (http://www.amazon.co.uk/exec/obidos/ASIN/B00005ABYV/qid=1005352900/202-9440103-0107004) gives you the chance to create a rival if you're hooked on Quake III, Gran Turismo or Star Wars and can't wait for the next instalment to come out. If you're an experienced programmer then you will be making games in a matter of minutes, but don't worry if you're not: this utility will guide even novices through the basics of game making, allowing you to have fun creating while expanding your knowledge.

Its simple-to-use interface allows you to go from command-line programming to game-play testing in one easy function-key press. The 25 in-programme tutorials guide you through all the different elements of the programme, using 45 demos to show you line by line how to make your creation. You will be playing your own first-person shooter or flight simulator in a matter of hours.

The package includes many features to make your games even better, such as the ability to add music and import your own graphics for use within games. Included within the DarkBASIC package is Microsoft's Direct X: this powerful utility handles all the hardware in your PC, such as the graphics card and sound card, allowing you more time to concentrate on creating the game. Also included are tools for making music and animating graphics, so everything that you need to get going is here on the two-disk set.

There are more than 45 demos included on the disk so you can see how some working programmes operate. Also included are 600 textures, 120 sound effects and 900 3-D models to bring your games to life. Games can be saved as single, executable files so you don't need DarkBASIC to run them, allowing you to share them with your friends and give the professionals a good run for their money.

Manufacturer's Description
DarkBASIC harnesses the almighty power of DirectX with the remarkable ease of BASIC. Prepare yourself for a language that gives both absolute beginners and experienced coders unprecedented power to create professional results.

DarkBASIC is a programming language that allows you to write games with the speed and power of DirectX & Direct3D. What makes this product so fantastic is that it provides beginners with the best opportunity to learn how to program!

Thanks
Shuaib - Visual Developer (visual_basic_developer@yahoo.co.uk)

klinky
11-30-2001, 01:34 PM
sounds almost like a advertisement.....



{interesting thought}.


~klinky

Flyguy
11-30-2001, 02:42 PM
If you like this kind of software also have a look at Jamagic from clickteam (http://www.clickteam.com)

Squirm
11-30-2001, 05:15 PM
Well each to his own, I prefer the great flexibility that VB gives me.......

tamandt
12-06-2001, 02:25 PM
Actually DarkBasic has become very felxible. If you are in to game making, it would be almost foolish to use VB instead of DB. DarkBasic now has a utility someone created that allows the use of DLLs, plus the code is much easier.

Teric
12-06-2001, 02:36 PM
I haven't tried DarkBasic, so I can't give a professional opinion on this matter. However, from what I have seen in the past, packages that make things easier by 'wrapping' functionality for you and/or by 'automatcially generating code' for you are only good to a certain extent.

Sure, they do a lot of the basics for you. However, when you want to get in and do some fine tweaking, or change this little detail or that, or do this un-conventional thing that you haven't tried before, you suddenly have to break through a lot of barriers and wade through a lot of pregenerated code because the package wasn't built to do what you want to do. Moreover, these packages tend to generate quite a bit of overhead with excess pregenerated code that you don't really need.

I can't knock DB because I haven't tried it. But if it's like the packages I have described above, I'd sooner stick with VB.

joffee
12-09-2001, 10:45 PM
personally, i downloaded this DarkBasic just so I could in fact talk about it... I'm not so sure I like it as much as I'd like to program my own game... It kind of reminds me a twisted programming language, by why learn some other program language when you can use actual programming applications and learn universal languages.

divil
12-13-2001, 08:32 AM
Things like DarkBasic always look good to newbies, but if you spent lots of time learning them you'd only regret it later on because you'd find it harder learning a real language.

For games, use C/C++, possibly VB if its nothing too serious.

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