File Format

11-15-2001, 01:07 AM
Which file format is the best choice to use with Direct3D. I know how to load it with Direct3DRM but not with Immediate Mode. Can anyone tell me how and what file format I may use to load my objects.


11-15-2001, 05:53 PM
Well, the microsoft X file can be loaded straight into Direct3D meshes. I would stick with that at first and then move onto parsing in ASE formats and maybe even 3DS.

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