First time post.. need help..

11-18-2001, 10:30 AM
Ok, this is my first time posting here, but u guys seem pretty knowledgeable, so here goes.

I am making a basic multiplayer fighter game (ship on top, ship on bottom, shoot at eachother). It is going to be TCP/IP so I need to be able to communicate the location of the enemy ship through a Winsock control. I can get the enemy ship to move, but it doesnt move synchronized with the way the ship is being controlled on the other computer.

I have attached the code.

I actually just figured it out after posting, I used basic movement commands instead of telling it the .Left or .Top location. Thanks to those who were going to help :)

11-18-2001, 01:37 PM
So it works now? The question is solved? good good... images/icons/smile.gif

11-18-2001, 01:54 PM
Why port 1337? Just curious....

11-18-2001, 07:05 PM
yep, got it to work :)

haha, 1337 is used alot in Half-Life gaming, probably other games as well. Translates to "leet" or "elite".

11-18-2001, 07:19 PM
images/icons/smile.gif I only asked to see your response....

Actually, it's a hacker thing, so I gather from friends....Be careful of who you're playing games with.

11-18-2001, 07:29 PM
Well, it originated as h4x0r code, but now it's common internet lingo.

wild wolf
11-18-2001, 11:46 PM
why dun u let the user select his TCP/IP and port? coz looking at ur code if this game is online i will say it is being used to hack players (or is that what ur planning to do? oops hehe)

11-19-2001, 06:47 AM
:) I used 1337 as normal internet lingo myself, although I do know the origins.

The game is just for a learning experience. Only going to be used for network play if anything.

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