Hiding PictureBoxes when using BitBlt

NeverDie
12-14-2001, 07:31 PM
The game I am making uses BitBlt for the view area (its tile based) and I was wondering how one makes the picture box with the BitBlt tiles in it invisible but still able to transfer the image. I've tried placing it off the form and .visible = false, but none seem to work. Suggestions?

orufet
12-14-2001, 07:32 PM
I think what you want to do is to set the BorderStyle to None...

Edit: Oops, I misread the question....

NeverDie
12-14-2001, 07:33 PM
wow that was fast (havent tried it yet, just thought I'd mention that :D)

NeverDie
12-14-2001, 07:34 PM
hmm.. my border style is already set to none, not what I am looking for. I dont want the user to be able to see the source picture box.

Volte
12-14-2001, 07:35 PM
Uhh.... I'm not exactly sure what Orufet means, but try setting AutoRedraw = True.

NeverDie
12-14-2001, 07:37 PM
hey that worked, thanks alot man, appreciate it.

Computer_Guy
12-18-2001, 06:00 PM
I have a project that I just recently did, it's very small, but requires WINZIP to open. I had the same problem as you, when you open this program, just look at all of the properties of the picture boxes

You fear what you do not understand

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