03-26-2002, 02:17 AM
hi, im wanting to add a 3D starfield to my game, its in D3D with 2D interface over it. Ive tried a pointlist but i couldnt get it to display more that a few stars, they seem to come out pink too?
Im setting the colour to 255,255,255,255 and ive tried rendering without taking lights into consideration. Anyone got any ideas?
03-28-2002, 06:33 PM
Why not use the Billboard effect? Create a billboard with just few stars. Lay it as small tiles and fill the entire background. To create realism, use multi-layer background with Alpha Channel technique. So like the farest stars are smaller and move slower (if you want to animate the stars).
04-02-2002, 01:39 AM
Hi, the starfield does'nt have to move but i would like the stars in 3D because my ships and planets are in 3D and id like to put the camera on the front of the ship when its moving.
Ive tried just putting the stars on as sprites, but it does'nt put them transparent.
If someone can help me then thanx in advance