RcSepp
06-11-2006, 07:25 AM
Hi everyone
What I want to make is a little program, that can just view a 3d-model.
I want the program to be as simple and short as possible (no lightning, no shaders, ...). I want to just view a rotateable model in grid- or, if I'ts not to difficult, textured view.
The source for the model is an array of three-dimensional coordinates for each point, uv coordinates for the texture, arrays that define which points are included into which triangles, ... Simply: whatever I need :D
I have alredy made a little program that draws a grid view and can be rotated in each direction, but shurely it is far to slow.
So my questions are:
1. Which is the best methode to make such a program (GDI+, OpenGL, Direct3D, ...)?
2. Any ideas how to do this?
What I want to make is a little program, that can just view a 3d-model.
I want the program to be as simple and short as possible (no lightning, no shaders, ...). I want to just view a rotateable model in grid- or, if I'ts not to difficult, textured view.
The source for the model is an array of three-dimensional coordinates for each point, uv coordinates for the texture, arrays that define which points are included into which triangles, ... Simply: whatever I need :D
I have alredy made a little program that draws a grid view and can be rotated in each direction, but shurely it is far to slow.
So my questions are:
1. Which is the best methode to make such a program (GDI+, OpenGL, Direct3D, ...)?
2. Any ideas how to do this?