TristanZ
06-18-2006, 09:03 AM
I'm making a space shooter similar to space invaders.
I created a 'bullet' class so that there was no limit to the amount of times you could shoot. Every time you click, it draws a new bullet w/out effecting the other ones. However, after a number of bullets, say 100+, the game begins to get jerky in its motions, even after all the bullets have gone offscreen. How can I remedy this?
I created a 'bullet' class so that there was no limit to the amount of times you could shoot. Every time you click, it draws a new bullet w/out effecting the other ones. However, after a number of bullets, say 100+, the game begins to get jerky in its motions, even after all the bullets have gone offscreen. How can I remedy this?