Danjb
10-08-2009, 11:45 AM
Hey,
I'm trying to make a game with an interface panel on the left, with a changeable main screen on the right.
For instance, the main screen could be a map, but clicking a button on the interface could bring up an inventory menu in its place.
I don't really know any way to go about this without:
a) Having EVERY object all over the place on the right and changing whether or not they are visible - extremely impractical for lots of objects.
b) Using multiple forms - this would mean that either the interface or the main screen would always be "inactive" and could be moved about or closed separately which could cause problems.
Can anyone suggest a way of making this work?
Thanks,
- Danjb
I'm trying to make a game with an interface panel on the left, with a changeable main screen on the right.
For instance, the main screen could be a map, but clicking a button on the interface could bring up an inventory menu in its place.
I don't really know any way to go about this without:
a) Having EVERY object all over the place on the right and changing whether or not they are visible - extremely impractical for lots of objects.
b) Using multiple forms - this would mean that either the interface or the main screen would always be "inactive" and could be moved about or closed separately which could cause problems.
Can anyone suggest a way of making this work?
Thanks,
- Danjb