syncronization

destress
08-20-2002, 05:48 AM
Hey there,

I'm working on a client server car racing game and i'm using directx 8 as well as direct play8 to connect to the server...

My question is how do i syncronize the cars on different computers so that the other players can view which position i'm in..... how do i sent these packets along??

Does anyone out there know the code for this??

Thanks in advance...
Your help is greatly appreaciated

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