jsharbour
08-28-2002, 05:02 PM
Block Attack and Block Edit
I am donating this game to the forum so that others can learn from it. However, this game is not public domain, and I retain the copyright.
Block Attack uses bitmap and sprite classes for WinAPI graphics along with DirectX 8.0 classes for keyboard input and sound effects. It shows how to do a fully double buffered game without DirectDraw or Direct3D, but still makes use of some other DirectX components.
This game uses a tile editor written by Teric. Although I modified it extensively for this game, I give him credit for it. You can use this editor to add new levels to the game. You will want to modify the source code so it looks for more than just 10 levels, or just modify existing levels.
In addition to using dynamic level files, this game differs from other "breakout" games in that you must grab the falling tokens in order to score. There are powerups that will shrink or grow your paddle, as well as bonus tokens of Gold, Silver, and Platinum that are worth extra points.
What I'm really hoping is that someone will take the game and enhance it with additional features. This game is 100% complete, but the source code is simple enough that anyone can add new features and make it even more fun.
Jonathan
I am donating this game to the forum so that others can learn from it. However, this game is not public domain, and I retain the copyright.
Block Attack uses bitmap and sprite classes for WinAPI graphics along with DirectX 8.0 classes for keyboard input and sound effects. It shows how to do a fully double buffered game without DirectDraw or Direct3D, but still makes use of some other DirectX components.
This game uses a tile editor written by Teric. Although I modified it extensively for this game, I give him credit for it. You can use this editor to add new levels to the game. You will want to modify the source code so it looks for more than just 10 levels, or just modify existing levels.
In addition to using dynamic level files, this game differs from other "breakout" games in that you must grab the falling tokens in order to score. There are powerups that will shrink or grow your paddle, as well as bonus tokens of Gold, Silver, and Platinum that are worth extra points.
What I'm really hoping is that someone will take the game and enhance it with additional features. This game is 100% complete, but the source code is simple enough that anyone can add new features and make it even more fun.
Jonathan