CJ ONILLA
06-01-2001, 06:55 AM
say i was making a shooting game and i wanted to know when an object came in contact with another, how would i go about doing so?
collision statementsCJ ONILLA 06-01-2001, 06:55 AM say i was making a shooting game and i wanted to know when an object came in contact with another, how would i go about doing so? Ad1 06-01-2001, 07:23 AM if your bullet is small then you can put <pre>if picBullet.left}picTarget.left and picBullet.left{picTarget.left+picTarget.width then if picBullet.top}picTarget and picBullet.top{picTarget.top+picTarget.height then msgbox"hit" endif endif</pre> if your bullet is quite large then you may also want to check the right and bottom edges of the bullet the code is posted here (http://www.visualbasicforum.com/bbs/showflat.php?Cat=&Board=visbas&Number=27895&page=1&view=collapsed&sb=5&o=2&part=) |
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