PacMan eating Food
PacMan eating Food
PacMan eating Food
PacMan eating Food
PacMan eating Food
PacMan eating Food PacMan eating Food PacMan eating Food PacMan eating Food PacMan eating Food PacMan eating Food PacMan eating Food PacMan eating Food
PacMan eating Food PacMan eating Food
PacMan eating Food
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  #1  
Old 06-03-2009, 03:49 PM
Photoshoper Photoshoper is offline
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Default PacMan eating Food


Well my wall collision is going good thanks for the people who helped me now im doing PacMan eating food. I like your guys ideas, but mine is not working out the way it planned. My idea was

to have a control array of the food and then say that if pacmans .left or .top or .top + .height or .left + .width touch the foods left or .top or .top + .height or .left + .width it would make the foods .left = 10000 (putting it off the screen) but that didn't work out good at all so do you guys have any better ideas.

Thanks
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Old 06-03-2009, 08:14 PM
vb5prgrmrPacMan eating Food vb5prgrmr is offline
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Well, if you are using an animated pacman meaning ( < - (being representations of how wide the mouth is open), then perhaps making sure the mouth closes over the "food" thus hiding the "food" behind the pacman (be sure to make sure your zorder is correct) before making the "food" or "power pellet" invisible = false:left=100000:increment score, might be a acceptable solution.

Good Luck
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PacMan eating Food
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PacMan eating Food
PacMan eating Food
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PacMan eating Food
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PacMan eating Food
PacMan eating Food
 
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