lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates
lighting mesh's and getting coordinates lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
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Old 10-22-2006, 10:13 AM
Chris Ara Chris Ara is offline
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Question lighting mesh's and getting coordinates


Hey people

I'm trying to light a mesh but it doesn't work. I have used lighting before on a custom vertex buffer and it worked perfectly. However when I use the same lighting code on a mesh it does not work at all. Can some one help me out please?

One other thing I was looking at is getting the vector coordinates and mesh information from a 3ds model. I would like to be able to do this in code so I can import 3ds and other models into my program , and so I can manipulate the information too.

thanks for any help
Chris ara
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Old 10-23-2006, 08:36 AM
ardman ardman is offline
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Have you created a material for the model?
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lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
 
lighting mesh's and getting coordinates
lighting mesh's and getting coordinates
 
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