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Forum: .NET Game Programming 07-22-2014, 02:36 AM
Replies: 6
Views: 5,239
Posted By PlausiblyDamp
This all ultimately comes down to code...

This all ultimately comes down to code organisation, having individual functions for individual tasks that may be called from a single timer will make things cleaner, using classes to group related...
Forum: .NET Game Programming 07-21-2014, 05:19 AM
Replies: 6
Views: 5,239
Posted By PlausiblyDamp
Could you not just use a single timer and do...

Could you not just use a single timer and do multiple things every time it fires? 40+ timers sounds rather a lot.
Forum: .NET Game Programming 07-14-2014, 04:44 AM
Replies: 6
Views: 5,239
Posted By PlausiblyDamp
http://www.xtremevbtalk.com/showthread.php?t=17483...

http://www.xtremevbtalk.com/showthread.php?t=174835 should give you an idea of how to use arrays when working with controls.
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