Showing results 1 to 2 of 2
Search took 0.00 seconds.
Search: Posts Made By: passel
Forum: .NET Game Programming 07-15-2013, 01:57 PM
Replies: 5
Views: 3,706
Posted By passel
It would be best to have an overall "game loop"...

It would be best to have an overall "game loop" triggered by some periodic timer that would look at "state" variable to determine what it should be doing each time through the loop, rather then...
Forum: .NET Game Programming 07-12-2013, 05:17 PM
Replies: 5
Views: 3,706
Posted By passel
The grid class isn't setup to move sprites by...

The grid class isn't setup to move sprites by pixel.
Instead of using the aGrid.DrawOnSurface to draw the sprite, you should probably just draw it on the form after you drawn the aGrid.bitmap.
If...
Showing results 1 to 2 of 2

 
Forum Jump
Advertisement:



Free Publications
The ASP.NET 2.0 Anthology
101 Essential Tips, Tricks & Hacks - Free 156 Page Preview. Learn the most practical features and best approaches for ASP.NET.
subscribe
Programmers Heaven C# School Book -Free 338 Page eBook
The Programmers Heaven C# School book covers the .NET framework and the C# language.
subscribe
Build Your Own ASP.NET 3.5 Web Site Using C# & VB, 3rd Edition - Free 219 Page Preview!
This comprehensive step-by-step guide will help get your database-driven ASP.NET web site up and running in no time..
subscribe