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Forum: .NET Game Programming 02-20-2013, 10:39 AM
Replies: 9
Views: 3,925
Posted By Under Study
Ok, so things have really started clicking and...

Ok, so things have really started clicking and all is working well except for one thing. I cant use an array to set up a new class. Right? Because this...


Public CraftedWeapons() as new...
Forum: .NET Game Programming 02-16-2013, 01:46 PM
Replies: 9
Views: 3,925
Posted By Under Study
Thank you for the example Atma! Like everything...

Thank you for the example Atma! Like everything else, there is a lot more to classes than I knew. Not even sure how this is reading the text file like it is. Looks like I will be on MSDN for the rest...
Forum: .NET Game Programming 02-16-2013, 10:42 AM
Replies: 9
Views: 3,925
Posted By Under Study
Ok, so I get structures... just no clue how they...

Ok, so I get structures... just no clue how they could be used here. Maybe ive been thinking about this from this same prospective for so long that only this way makes sense....Sadly im not good...
Forum: .NET Game Programming 02-15-2013, 11:29 AM
Replies: 9
Views: 3,925
Posted By Under Study
RPG User Generated Item / Inventory System

Hey guys,

So I was trying to come up with the best way to make a sort of "end-less" or maybe better said as "seemingly end-less" Item system to a RPG style game. It would have your basic...
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