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Forum: Web Programming 12-16-2005, 08:45 AM
Replies: 0
Views: 389
Posted By Bljashinsky
Getting Time Elapsed on Flash Video

I just discovered the Flash Video player and really enjoy the customization of the skins and the speed of the player. I wanted to make an informational pop-up happen a certain way through the video,...
Forum: .NET General 11-02-2005, 08:15 PM
Replies: 1
Views: 493
Posted By Bljashinsky
Limitations of Windows Services

Thanks to shaul_ahuva I've been able to make a Windows Service that uses System.Process to start my other app and restart it if it ever crashes. That works like a gem, but my boss has requested that...
Forum: .NET General 10-28-2005, 07:46 AM
Replies: 2
Views: 389
Posted By Bljashinsky
Thank you for your reply. I attempted to create a...

Thank you for your reply. I attempted to create a new instance of the DataCollector class by making a private variable inside the Services class, but it gives me a JIT debug error when I do this....
Forum: .NET General 10-27-2005, 04:42 PM
Replies: 2
Views: 389
Posted By Bljashinsky
Running Form from Windows Service Code

I've just started a new job and I've gone from C++ coding to VB.net coding and game programming to business application programming so I'm desperately trying to grasp VB.net while updating others'...
Forum: Web Programming 09-06-2005, 07:08 AM
Replies: 4
Views: 447
Posted By Bljashinsky
Yes, I want to be able to just change the text...

Yes, I want to be able to just change the text files content and not have to change any hard coded content when updating the webpage.
Forum: Web Programming 09-05-2005, 06:38 PM
Replies: 4
Views: 447
Posted By Bljashinsky
Easiest way to read text files in as HTML

I'm building a new website and although I've dealt with the design and template building parts before this will be my first time getting away from simple HTML coding and into more advanced concepts....
Forum: General 08-09-2005, 10:19 PM
Replies: 7
Views: 525
Posted By Bljashinsky
Thank you for all of the helpful responses. Those...

Thank you for all of the helpful responses. Those freeware programs are very feature packed and should get the job done. I'm still curious of how to do this though. Loquin, you mentioned that using...
Forum: General 08-09-2005, 09:55 AM
Replies: 7
Views: 525
Posted By Bljashinsky
I've never explored the file structure, but I've...

I've never explored the file structure, but I've made a player for them before. How would I figure out where to split the file for a certain time, say 30 seconds? I'll search again at work, but I...
Forum: General 08-09-2005, 09:02 AM
Replies: 7
Views: 525
Posted By Bljashinsky
Splitting/Combining MP3 Files

One of my friends has asked me if I could create a small program that splits MP3 files into smaller 30-60 second segments, because he does A/V for the high school. He then wants to take these smaller...
Forum: Random Thoughts 06-07-2005, 04:33 PM
Replies: 38
Views: 1,436
Posted By Bljashinsky
EA is regarded as one of the worst companies to...

EA is regarded as one of the worst companies to work for in the game industry and rightfully so. They work their employees to near death and don't pay them any overtime. I forgot to mention earlier...
Forum: Random Thoughts 06-06-2005, 09:35 PM
Replies: 38
Views: 1,436
Posted By Bljashinsky
Money sucks in the game industry. It's not too...

Money sucks in the game industry. It's not too bad of a starting out salary, but nothing to brag about. You start out making a little over $50,000 and it can increase to $80,000+ if you're the lead...
Forum: Random Thoughts 06-06-2005, 07:54 AM
Replies: 38
Views: 1,436
Posted By Bljashinsky
If you've got the skills and a good demo you...

If you've got the skills and a good demo you should have no problem getting in. I just finished working on my first shipped game, and may get another job soon to start on my second title; all without...
Forum: Random Thoughts 06-04-2005, 10:46 PM
Replies: 52
Views: 2,472
Posted By Bljashinsky
One of my modelers uses 3DSMax and the other uses...

One of my modelers uses 3DSMax and the other uses Maya, but they just export into a .x file that is imported into our engine.
Forum: Tech Discussions 06-04-2005, 05:51 PM
Replies: 0
Views: 271
Posted By Bljashinsky
Are Google Ads good?

I just recently started putting Google Ads onto my site (http://www.newworldvideogames.com) hoping to generate some money for my indie project, and was wondering whether that's the best types of ads...
Forum: Random Thoughts 06-04-2005, 05:16 PM
Replies: 52
Views: 2,472
Posted By Bljashinsky
The end of the trailer has all of the credits for...

The end of the trailer has all of the credits for it, but the team is around 5 people. I'm doing all of the programming, some art, some design, some sound, and some writing of the story; as well as...
Forum: Random Thoughts 06-04-2005, 01:54 PM
Replies: 52
Views: 2,472
Posted By Bljashinsky
Home Is Where The Heart Is The new 3D horror...

Home Is Where The Heart Is

The new 3D horror game will take the atmosphere and scares of traditional survival horror games and combine them with the quick paced fun of a shooter. Bringing together...
Forum: Miscellaneous Languages 06-01-2005, 07:08 AM
Replies: 4
Views: 583
Posted By Bljashinsky
I figured it out, thanks for triggering my brain....

I figured it out, thanks for triggering my brain. I forgot to put :: in front of each function. I sure am rusty, better get coding again this summer, thanks again.
Forum: Miscellaneous Languages 06-01-2005, 06:49 AM
Replies: 4
Views: 583
Posted By Bljashinsky
By implementation you mean I declared it in the...

By implementation you mean I declared it in the header file and then wrote it out in the .cpp file?
Forum: Miscellaneous Languages 05-31-2005, 11:28 PM
Replies: 4
Views: 583
Posted By Bljashinsky
Unresolved Externals (Oh no)

I have encountered unresolved externals before, but they were easily fixed by linking a library. These seem more difficult. Here are the errors:

Direct3DSource.obj : error LNK2019: unresolved...
Forum: Miscellaneous Languages 05-31-2005, 07:57 AM
Replies: 12
Views: 1,020
Posted By Bljashinsky
Awesome, it runs now. Thanks for helping me out...

Awesome, it runs now. Thanks for helping me out through all of this. I was able to get about 47 errors worked out of my code, but kept having those three come back and back. Coming to a VB forum I...
Forum: Miscellaneous Languages 05-31-2005, 07:45 AM
Replies: 12
Views: 1,020
Posted By Bljashinsky
// save the material ...

// save the material
models[numModels].meshMtrls[i].push_back(mtrls[i].MatD3D);

// save the loaded texture
models[numModels].meshTextures[i].push_back(tex);

// no texture...
Forum: Miscellaneous Languages 05-31-2005, 07:24 AM
Replies: 12
Views: 1,020
Posted By Bljashinsky
I tried this: typedef struct _tagMesh { //...

I tried this:
typedef struct _tagMesh
{
// mesh textures
std::vector<IDirect3DTexture9*> meshTextures;

// mesh materials
std::vector<D3DMATERIAL9> meshMtrls;

// mesh and...
Forum: Miscellaneous Languages 05-30-2005, 06:28 PM
Replies: 12
Views: 1,020
Posted By Bljashinsky
Thanks for helping me with this. Once I declare a...

Thanks for helping me with this. Once I declare a vector of ten values using the code you supplied I get the same errors I had when I asked the original question about declaration:

error C2059:...
Forum: Miscellaneous Languages 05-30-2005, 02:57 PM
Replies: 12
Views: 1,020
Posted By Bljashinsky
I've only used the vector library and push_back...

I've only used the vector library and push_back to save materials and textures, is there another way that could work? Since I'm having problems with this one and can't seem to get it to work are...
Forum: Miscellaneous Languages 05-30-2005, 09:43 AM
Replies: 12
Views: 1,020
Posted By Bljashinsky
// typedef struct MESH which holds the mesh info ...

// typedef struct MESH which holds the mesh info
typedef struct _tagMesh
{
// mesh textures
IDirect3DTexture9* meshTextures[10]; //std::vector<IDirect3DTexture9*> meshTextures[10];

// mesh...
Showing results 1 to 25 of 500

 
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