Hi there, I got a question concerning timers (I think).
I'm making an RPG like Final fantasy, very simple of course, and Before any one can attack in a fight a time meter (a shape) should be full before you can attack, but how can I do that.. I tried something like:
Shape1.width=shape1.width+(player speed)
If shape1.width=> X then....
Loop
Obviously it didn't work...
Thanks a lot.