I'm not sure but it's probably similar to DirectX8.
You create the mesh and get the number of materials then step through the textures applying them to the subsets. Try here: D3DIM at DirectX 4 VB or D3DRM at DirectX 4 VB
The ASP.NET 2.0 Anthology
101 Essential Tips, Tricks & Hacks - Free 156 Page Preview. Learn the most practical features and best approaches for ASP.NET. subscribe