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  #1  
Old 06-15-2002, 10:38 AM
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Arrow I Posted A Game

I decided to post a part of a game that I made using DirectDraw (7) - and DirectMusic.
With my luck, there's something missing that I forgot.
Well, anyway, please try this out if you have DirectX 7 installed. The code is (I guess) heavily commented and I used part of the code and comments from the www.DirectX4VB.com site along with a lot more coding done by me. (after redoing it a bit). Controls - arrow keys navigate. O - open/close (doors). Q - quit.
Let me know if there's anything missing (hopefully everything's there). I'm about 1500 feet away from my computer, so I don't think things will be updated today - hopefully it works.
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File Type: zip quadrill.zip (98.4 KB, 480 views)
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Old 06-15-2002, 08:32 PM
AndreRyan AndreRyan is offline
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I noticed one problem, when you press Q the program doesn't exit properly.

You aren't setting all the DirectX variables to Nothing so DirectX is remaining Active after the program is closed.
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  #3  
Old 06-17-2002, 05:40 AM
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Heaps good, I like how the screen scrolls between the scenes
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Old 06-17-2002, 07:44 AM
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Oh, gee... I'll have to fix that... any more errors?
Anyone make it to the end?
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Old 06-17-2002, 09:22 AM
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I like this game, Iceplug.

Although, I got to a door, I pressed "O" to open it, but it didn't
move. I was stuck there on a island and I had to press "Q" to
quit.

I would suggest, when you press "Q", have a confirmation, incase
someone presses it accidentely.
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  #6  
Old 06-17-2002, 11:46 AM
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It may just be me, but when I extract the folder there is nothing in it. I've tried it several different ways but always the same result.
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  #7  
Old 06-17-2002, 12:32 PM
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Smile Thanks

Hmmmm... with the door thing - I think you must have a key to open the door. There should be a red panel across the door to indicate that it's locked.
I will setup the quit confirmation idea.

As for the folder with nothing in it... I hope that's just you.

OK.
Q - close down "properly" and add confirmation.
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Old 06-17-2002, 09:03 PM
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I don't know what the cause of the problem is, all the other downloads from the forum work. Oh well I'm sure it's a good game.
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  #9  
Old 06-18-2002, 07:58 AM
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OK. I updated the game... I added a bit of light into the forest area... anyone got that far? I (hopefully) fixed the Quit and the DirectX objects hopefully (I didn't check it however...), and I built the confirmation quit prompt.
Also, I have practically finished the game (just need to comb out a few errors). If you would like to see it (or just screenshots), let me know.
Also, if you spot any more errors, let me know.
Maybe I'll come back and post a few more levels... and I'm going to put in a life system so the game will become easier. Have fun!

(Has anyone got to the end, yet?)
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File Type: zip quadrill.zip (98.5 KB, 113 views)
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  #10  
Old 06-20-2002, 09:54 PM
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Hey, that's a really cool game! Big too! Every once in a while though, I land on an information block and it ends the game for me, telling me my points (0) and time. Is that usual?

A response to the question in your signature:
"Thirteen" - "Three" would equal "ITN"

Arigato,
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  #11  
Old 06-21-2002, 05:58 AM
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Not bad at all, although I couldn't find the warpstone... Maybe I just didn't look hard enough.
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Old 06-21-2002, 07:38 AM
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Hmmm... you sure it was an information block? I haven't seen that. I'll have to go check. That's unusual. What does it say in the debug window? That should tell how the game ended. I hope it's not an error!

BTW, you have no idea how big this game is.

Chief, you haven't found the warpstone yet? It's red, by the way.
And it's in the middle. You have to open up a locked door to get to the warp stone. (And you'll need a key )

... anybody get the first SFlag yet?
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Old 06-21-2002, 03:30 PM
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Quote:
Originally posted by Iceplug
Hmmm... you sure it was an information block? I haven't seen that. I'll have to go check. That's unusual. What does it say in the debug window? That should tell how the game ended. I hope it's not an error!

BTW, you have no idea how big this game is.

Chief, you haven't found the warpstone yet? It's red, by the way.
And it's in the middle. You have to open up a locked door to get to the warp stone. (And you'll need a key )

... anybody get the first SFlag yet?



I was find the first SFlag !!!
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Old 06-24-2002, 08:03 AM
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All right. Did anyone get the second (last) flag?

Also, I don't know if you have found this out or not, but you can jump from the cliffs with the grass on the sides...
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  #15  
Old 06-29-2002, 10:56 AM
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Cool Update #3.

Hmm... Update! Now, you have lives! If you lose a life, you go back to your last save. Press S to save - it costs 1000 points.
A use for the points instead of just being trophies.

I also included the regions leading to the third flag.
Hope everyone's not stumped...
Let me know if you find any errors or anything weird.
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  #16  
Old 11-03-2002, 01:49 PM
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awesome game iceplug
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  #17  
Old 11-03-2002, 02:31 PM
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Thanks. Glad you like it. But, the thread is kinda old...
How far did you get?

And FYI, I am currently working on the sequel (which has more stuff in it).
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  #18  
Old 11-03-2002, 02:33 PM
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oh i didnt see the date. I was looking for some stuff and fell over this thread but it's really nice (though i didnt get very far, i havent had any time to play)

Id love to see the next part
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  #19  
Old 02-14-2003, 02:44 PM
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Default Fun game

Played a while, only prob is that i can Alt-Tab out of the game when my boss comes in
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  #20  
Old 02-14-2003, 03:13 PM
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Default Re: Fun game

Quote:
Originally posted by Sandro Cella
Played a while, only prob is that i can Alt-Tab out of the game when my boss comes in
LOL...thanks for the heads up
I'll try it out when I get home and there's no boss around!
(gotta have alt-tab while at work)
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